Player Shops
+2
Linku
Skatertrix
6 posters
Page 1 of 1
Player Shops
We are lacking what other servers have, and that is a player based economy. The best way to solve this problem is to implement player owned shops. Shops are a great way to give players incentive to make money and helps establish a real economy. In the current state of the server, money has little to no value. It is almost useless. The only advantage to money is to buy diamonds from the admin shop. But even the admin shop has very little to offer.
Now I know players can cheat the system and store their valuables in their shops. But we need to take the good with the bad, especially when the benefits out weigh the negatives. If worst comes to worst you could always set guidelines for everyone to follow when using this system.
Ex. have Devs check chests ect.
Now I know players can cheat the system and store their valuables in their shops. But we need to take the good with the bad, especially when the benefits out weigh the negatives. If worst comes to worst you could always set guidelines for everyone to follow when using this system.
Ex. have Devs check chests ect.
Re: Player Shops
Well there is already this implemented in the survival world. Several players have already set up shops there. I think you're inciting that we should have some in the faction world. I must agree to this. If we have a market area near the faction world spawn it would be of great convenience and helpful to the players and increasing the economy of the server in general. I fully encoarage this idea. I provide my full support if any of you "Cyfur" especially wants to implement this. ~Linku
Linku- Posts : 26
Join date : 2012-11-12
Re: Player Shops
Me, Cyfur, and Yoshi are considering combining both worlds, but the catch is that when you cross over your inventory changes. Maybe in the center in between them we could have a market? I'm not sure.
How large do you think the lots should be, and how much should they cost?
How large do you think the lots should be, and how much should they cost?
NokEric99- Admin
- Posts : 12
Join date : 2012-11-26
Re: Player Shops
Honestly, Cyfur, Yoshi and I have it all under control.
NokEric99- Admin
- Posts : 12
Join date : 2012-11-26
Re: Player Shops
I am building something in the staff world! Give me tiiiime!
NokEric99- Admin
- Posts : 12
Join date : 2012-11-26
Re: Player Shops
There's a staff world? How come I'm not aware of this?
Linku- Posts : 26
Join date : 2012-11-12
Re: Player Shops
I think player shops would be a great addition. But how would we combine Survival and Factions? It does seem like a good Idea though i just don't see how we could..
xxxxSlyfoxxxx- Posts : 2
Join date : 2012-11-12
Age : 23
Re: Player Shops
Sam? Also we need less misc. plugins, like flying creepers. They're just annoying and takes up server space
Linku- Posts : 26
Join date : 2012-11-12
Re: Player Shops
you should add more stuff to the shop in fac i know you have one but you should put more stuff!
gamedude9419- Posts : 6
Join date : 2013-01-03
Age : 23
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